Bethesda sign in for mods

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But in short, this isn't a direct response to anyone here in the thread. Pc mods to be playable on consoles as both platform versions have different coding.īethesda has claimed that 90% of their community base play on consoles, but it is best to say that that percentage has dropped since some console owners are going to PC. But the pc community will have to be willing enough to convert For example, mods that cause save game bloating or may corrupt the save.

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But of course, certain content won't be approved. It is very possible for Bethesda, Valve, Sony, and Microsoft to get together and developĪ system that allows console owners to gain access to Steam Workshop.

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Bethesda has said that the creation kit content is possible for the consoleĪs the creation kit is what they used to develop Skyrim, we've seen Valve and Sony work together where PS3 owners and PC owners could play co-op cross platform in Portal 2. But I'm hopeful that Bethesda will find a way for both spectrum of console and pc gamers to have the same experience per say with the various mods. It seems DLC is the best route, unless Bethesda gets approval from Microsoft and Sony to develop a mod tool to be included with Skyrim Dawnguard. We know Bethesda want mods on the console version's For example, best three house mods, best three armor mods, and so on. It would be nice to see Bethesda include the best of the best mod's as DLC for Skyrim console owners.